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Video Game Developers

Video Game Developers

Indinera Falls

May 6, 2014

Remember the 16-bit role-playing games, such as Final Fantasy 3, Dragon Quest and Phantasy Star IV?

Indinera Falls does, and as the founder of Aldorlea Games, the veteran video game developer has made it his goal to bring users unforgettable and rich RPG gaming experiences in the vein of those classics, complete with huge worlds, exciting stories and fantastic characters.

Indinera began making games in 2001, and Aldorlea’s first release, Laxius Force, was met with both critical and commercial success. Numerous games have followed, including a pair of sequels to Laxius Force, the acclaimed Millenium series, Asguaard, The Book of Legends, Moonchild and their most recent release, UndefeatedAs a natural consequence of Aldorlea’s constant growth, three of their games were included on Steam in 2014, the latest with the first episode of the popular and greenlighted saga Millennium. READ MORE

Video Game Developers

Janrae Mendoza

May 2, 2014

Janrae Mendoza is a video game developer and the creator of Honesty Games. Born and raised in the Philippines, Mendoza attended King’s College of the Philippines and the College of Saint Adeline, where he studied game development and took a Trainer’s Methodology Plus for Creative Arts in Game Programming at the University of Makati.

In 2011, he founded Honesty Games, and released Kagerou Days, a rhythm game based in RPG Maker.

He is also currently a Game Development instructor at the Cordillera School of Digital Arts.

What initially drew you to video games, and how did you first get involved with programming games of your own?

I was inspired by the creators of Breath of Fire IV and the Phantasy Star series when I was young. Being addicted to both franchises, I started to learn programming at the age of 13. Back then, my cousin was helping me cope up with how to code. When I got to college, I started coding simple games in Java. My first involvement in making a game I really started was for my portfolio when I was 16. READ MORE

Video Game Developers

Steve Gibbon

March 26, 2014

Since first being released in Japan in 1992, the RPG Maker game engine has allowed users to create their own two-dimensional role-playing games in the old-fashion style of early consoles, a time most people now refer to as the “golden age” of RPG gaming.

Numerous memorable games have been created with RPG Maker, but one of the most acclaimed is Tales of the Drunken Paladin, the exceptionally-funny story of a once-proud warrior who is forced to confront that which he has lost over time. Developed by Steve Gibbon with the assistance of various programmers and artists, the game was first released in 2009. Gibbon has since added two expansions to the game, Big Trouble in Little China, Maine and Hobotropolis.

Visit www.drunkenpaladin.com to download the game (and its expansion packs) for free. And to watch episodes of the livestream playthrough, click here. READ MORE